The Black Sanctum: How a British Text Adventure Turned Gaming Into a Family Event

19 June 2025 The Editor 0

A chilling text adventure from the 1980s, The Black Sanctum transformed a family’s living room into a haunting monastery. This meticulously crafted CoCo game, built with limited 32KB RAM, demanded strategic puzzle-solving and collaborative exploration. Experience the dread of a mirrored corridor, the urgency of a flickering lantern, and the satisfaction of uncovering a shared narrative, a truly unique gaming event.

When the Cursor Blinks Back: Revisiting the Glory Days of Text Adventures

19 June 2025 Gary Holloway 0

Remember the thrill of typing “LOOK” and being transported to a dimly lit cavern? This nostalgic piece revisits the golden age of text adventures on the ZX Spectrum, exploring the quirky humour, community, and unique literacy of early computer games. Discover the legacy of British developers, the enduring appeal of parser-based gameplay, and the ongoing revival of interactive fiction.

Letters from the Lounge: When Word Processing Came Home

17 June 2025 Sophie Calder 0

From family newsletters to home businesses, word processors quietly reshaped British homes in the 1980s. Sophie Calder explores how everyday users—especially women and older adults—turned front rooms into offices, and technology into empowerment. This forgotten tech chapter deserves its place in our digital heritage.

Part 7: Czech Bytes – How 8-Bit Survived the Iron Curtain

12 June 2025 Nathan Clarke 0

In 1980s Czechoslovakia, computing wasn’t just a hobby — it was defiance in code. While Western kids played on Spectrums, Czech teens built their own machines from scratch. From the PMD 85 to the Didaktik Gama, this is the untold story of how 8-bit survived behind the Iron Curtain — and how its legacy echoes in indie games today.